Fusion 360 Can I Draw on a Tangent Plane
In this list, I have compiled my favourite Fusion 360 tips and shortcuts that you should definitely use in your drawing workflow.
Currently, the tips are related to modelling and sketching environment only simply I will soon update the listing with tips from other workspaces like sculpting (course), assembly, drafting and surfacing.
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Tip 1:
To repeat the concluding used control in Fusion 360 merely right click hold your cursor and drag your mouse up as shown in the GIF paradigm below.
Tip ii:
When making a line using line control go to the endpoint of the line again when the control is active and concur downwards the left mouse button and movement information technology outwards, it will at present create an arc if the mouse click is pressed. Let get your mouse click to again make a line. Take the reference of attached animated gif prototype for more.
Tip three:
When objects similar plane etc are obscured by other objects and yous want to select the hidden objects then click and hold your cursor in a higher place overlapping objects. You will get a bill of fare of overlapping items, select your required object from this list. Take the reference of the following animated paradigm for more than.
Tip iv:
When y'all blazon S in the sketch environs or 3D environment a shortcut panel will bear witness up where you can search for the commands using the control proper noun and you lot can fifty-fifty pivot the oftentimes used commands on this panel for quick admission every bit shown in the animated gif image below.
Tip 5:
When making drawing in the sketch environs Fusion automatically snaps to nearby reference points. If yous want to temporarily disable the snapping to nearest points, then printing and concord ctrl key and it volition stop snapping to any point if ctrl is pressed. Release ctrl to actuate snapping again.
Tip half-dozen:
When making sketches on planes obscured by other 3D geometries you can slice the part which is above the plane of construction by selecting the slice choice from the constraints panel while in the sketch environment equally shown in the blithe gif image below.
Tip seven:
To convert a text into geometry object y'all demand to explode it which tin can be done by selecting the text and selecting the explode text option from the correct context menu. For extruding the text "explode text" is non needed and a text tin can be extruded even without exploding information technology.
Tip eight:
Adding altitude constraint betwixt two circles adds constraint between centre of the circles but if you desire to add that betwixt points of tangency and then select D command (for dimension constraint) so right-click and select "Selection Circle/Arc Tangent" from the context options and use the constraints again and this time it will be added between tangent points and non the eye.
Tip 9:
To convert a sketch into construction geometry just select the sketch in the sketch environment and hit the X cardinal from your keyboard and the selected sketch will be converted to construction geometry.
Tip ten:
When adding a dimensional or geometric constraint if you desire to select the midpoint of a line or an arc then select the constraint press and hold the shift fundamental then move your cursor close to the mid pint area of the geometry and the cursor will snap to the midpoint every bit shown in the animated gif beneath.
Which of these tips do you detect most useful? and exercise you have a tip which we can utilize in this list, let me know in the comments below?
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Source: https://www.thesourcecad.com/fusion-360-tips/
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